AI Insights · Timothy · January 2023
Top 5 Boxing Games on iOS in Italy: Q4 2022
Discover the performance of the top 5 boxing games on iOS in Italy during Q4 2022, including trends in downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 boxing games on iOS in Italy showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here is a detailed look at how each of these games fared during this period, based on data from Sensor Tower.
Boxing Star: Real Boxing Fight saw a notable peak in weekly downloads, hitting 1.1K in the week of October 31 and again in the week of December 19. The game's weekly revenue fluctuated, peaking at approximately $287 in the week of December 12. Active user numbers showed significant spikes, particularly in the weeks of October 31 and December 19, reaching 3.2K and 3.5K, respectively.
Real Boxing 2 experienced consistent download numbers with a significant increase towards the end of the quarter, reaching 3.4K in the week of December 26. Weekly revenue for the game peaked at around $288 in the same week. Active users also saw a sharp rise, peaking at 4.5K in the final week of December.
WWE Mayhem showed steady weekly downloads with a notable peak of 788 in the week of September 26. Revenue for the game hit its highest point at approximately $322 in the week of December 12. Active user trends were relatively stable, with a slight peak of 1.5K in the last week of September.
EA SPORTS™ UFC® 2 maintained a consistent download rate, peaking at 896 in the week of October 24. The game’s revenue saw its highest point at around $265 in the week of December 12. Active users remained strong throughout the quarter, peaking at 8.9K in the last week of December.
MMA Manager 2: Ultimate Fight had a moderate performance with download numbers peaking at 511 in the week of October 3. The highest weekly revenue was around $104 in the week of October 10. Active users remained fairly stable, peaking at 1.5K in the first week of October.
These insights, derived from Sensor Tower, highlight the dynamic nature of user engagement and monetization in the boxing game category on iOS in Italy. For more detailed insights and data, visit Sensor Tower.